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Fix "Remove" button in MeshLibrary editor being enabled when it shouldn't#120672

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Repiteo merged 1 commit into
godotengine:masterfrom
YeldhamDev:meshlib_remove_fix
Jun 29, 2026
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Fix "Remove" button in MeshLibrary editor being enabled when it shouldn't#120672
Repiteo merged 1 commit into
godotengine:masterfrom
YeldhamDev:meshlib_remove_fix

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What problem(s) does this PR solve?

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If that PR is cherry-picked, this one will need to be as well.

@YeldhamDev YeldhamDev added this to the 4.8 milestone Jun 26, 2026
@YeldhamDev YeldhamDev requested review from a team as code owners June 26, 2026 22:35
@YeldhamDev YeldhamDev added bug topic:editor regression cherrypick:4.7 Considered for cherry-picking into a future 4.7.x release labels Jun 26, 2026
Comment thread editor/scene/3d/mesh_library_editor_plugin.cpp Outdated
@YeldhamDev YeldhamDev force-pushed the meshlib_remove_fix branch from 69163b7 to 8e9c184 Compare June 29, 2026 14:46
@Repiteo Repiteo merged commit 9758e93 into godotengine:master Jun 29, 2026
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Repiteo commented Jun 29, 2026

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Thanks!

@YeldhamDev YeldhamDev deleted the meshlib_remove_fix branch June 29, 2026 16:17
@Repiteo Repiteo removed the cherrypick:4.7 Considered for cherry-picking into a future 4.7.x release label Jun 30, 2026
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Repiteo commented Jun 30, 2026

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Cherry-picked for 4.7.1.

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4 participants